Thursday 24 March 2011

Environment Props

Props bring virtual worlds to life and I am a big fan of creating little assets and making good use of limited texture space.
Here are just some of the historically accurate and well optimized assets I am using in my Final major project scene, the 'French Village'.




The Radio for example, ues just 402 Triangles, and a 256 texture map. It currently has normals and Specular maps applied also.I textured this using a combination of hand painted and photo sources.


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